This paper examines some examples of what the media have described as outrageous, dangerous or otherwise troubling content in videogames. The author suggests that allowing players to engage in taboo behavior within games such as Grand Theft Auto, Manhunt, and Dead or Alive Xtreme Beach Volleyball actually reinforces pro-social cultural norms. All cultures establish norms and also provide occasional opportunities for transgression of these norms. The author argues that breaking the rules, and understanding that rules are being broken, is necessary to test and reinforce the boundaries of acceptable behavior. Games provide players with arenas within which such transgressions can take place safely. Current videogames, however, provide these tra...
Transgressive play can be understood as activity found at odds with societal attitudes, expectations...
This paper examined the emotional impact that engaging in or witnessing Symbolic Taboo Activities (S...
New media formats and technologies raise questions about new-found abilities to indulge apparently l...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
This dissertation explores concepts of transgression in relation to games and gaming culture. It is ...
Video games provide virtual spaces for the representation and enactment of prohibited offline behavi...
Videogames undoubtedly contain a great deal of apparent violence and aggression. This depictive cont...
Mechanisms of moral disengagement in violent video game play have recently received considerable att...
The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely av...
Although people typically avoid engaging in antisocial or taboo behaviors, such as cheating and stea...
Throughout the history of Western popular culture, new emerging forms of media have been perceived...
This paper examined the emotional impact that engaging in or witnessing Symbolic Taboo Activities (S...
peer reviewedAlthough people typically avoid engaging in antisocial or taboo behaviors, such as chea...
Technological advances have provided the opportunity for the creation of graphically intensive video...
While the virtual environments of online games can foster healthy relationships and strong communiti...
Transgressive play can be understood as activity found at odds with societal attitudes, expectations...
This paper examined the emotional impact that engaging in or witnessing Symbolic Taboo Activities (S...
New media formats and technologies raise questions about new-found abilities to indulge apparently l...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
This dissertation explores concepts of transgression in relation to games and gaming culture. It is ...
Video games provide virtual spaces for the representation and enactment of prohibited offline behavi...
Videogames undoubtedly contain a great deal of apparent violence and aggression. This depictive cont...
Mechanisms of moral disengagement in violent video game play have recently received considerable att...
The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, and freely av...
Although people typically avoid engaging in antisocial or taboo behaviors, such as cheating and stea...
Throughout the history of Western popular culture, new emerging forms of media have been perceived...
This paper examined the emotional impact that engaging in or witnessing Symbolic Taboo Activities (S...
peer reviewedAlthough people typically avoid engaging in antisocial or taboo behaviors, such as chea...
Technological advances have provided the opportunity for the creation of graphically intensive video...
While the virtual environments of online games can foster healthy relationships and strong communiti...
Transgressive play can be understood as activity found at odds with societal attitudes, expectations...
This paper examined the emotional impact that engaging in or witnessing Symbolic Taboo Activities (S...
New media formats and technologies raise questions about new-found abilities to indulge apparently l...